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Graphic Apps > Editors > 3D Model Editor 1.0

3D Model Editor 1.0

Release date:
File size:
1997 Kb
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The The 3D Model Editor was designed to improve the speed and efficiency of 3-D graphics artists and to make it easier to import 3D models into new software applications. Unlike conventional three-dimensional modeling packages, the model editor gives you precise control over texture mapping at the time each three-dimensional object is created. Instead of creating a model and then applying a texture to it, you create the model by drawing it directly on the texture. Textures are embedded in saved model files so there is no problem with models getting separated from their textures. You can extract the textures any time and save them to bitmap files, modify and reload them into your model. Multiple geometric mesh objects can be created from a single texture and combined into a three-dimensional model, with any seams quickly and accurately closed. Solids of extrusion and revolution can be quickly created with texture map coordinates automatically applied at the time of creation. Restricted vertex editing allows modification of three-dimensional geometry in situations where vertex selection would otherwise be ambiguous. The model editor is a powerful and easy to use tool for the graphic designer.

3D Model Editor

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Program info:

Operating systems: Win98, Win2K, WinXP

System requirements: Pentium III with 3D accelerator and OpenGL driver

Installation: Install and Uninstall

Languages: English

Release status: Minor Update

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